AI Insights · Timothy · July 2024
Top 5 Boat Games on Android in Italy: Q2 2024
Discover the performance trends of the top 5 boat games on the Android platform in Italy during Q2 2024, including downloads, revenue, and active users.
During the second quarter of 2024, the boat games category on the Android platform in Italy saw varied performance among the top 5 applications. Here’s a detailed look at their trends in downloads, revenue, and weekly active users.
My Cruise by Focus apps experienced a fluctuating revenue trend, starting at around $421 in early April and peaking at $501 by the end of the month. However, revenue saw a decline and settled at $89 by the end of June. Downloads for this game also showed a declining trend, starting from 7.7K in the first week of April and dropping to 2.9K by the last week of June. Despite this, weekly active users remained relatively stable, with a slight increase towards the end of the quarter, going from 19.2K to 21.2K.
Ship Simulator: Boat Game from Azur Interactive Games Limited had modest revenue, peaking at $51 in mid-April but generally staying below $40 for most of the quarter. Downloads saw a significant drop from 4K in late April to 880 by the end of June. Weekly active users followed a similar pattern, peaking at 15.2K in late May and then declining to 12.3K by the end of June.
Flippy Race by Ketchapp had minimal revenue, reaching only $6 in early May. Downloads fluctuated slightly, with a peak of 836 in late April, and then dropped to 435 by the end of June. Weekly active users also showed a gradual decline from 5.4K at the beginning of April to 3.7K at the end of June.
Battle of Warships: Online by MobileGDC saw its highest revenue in mid-April at $163, but it generally remained below $60 for most of the quarter. Downloads were relatively stable, averaging around 470 per week, with minor fluctuations. Weekly active users also remained stable, hovering between 1.3K and 1.5K throughout the quarter.
Submarine Jump! from Kwalee Ltd experienced minimal revenue, with only $9 reported in early April. Downloads saw a sharp decline from 1K in early April to zero by mid-June. Weekly active users also dropped significantly from 1.4K at the beginning of April to just over 200 by the end of June.
These insights were gathered from Sensor Tower, where more detailed analytics and trends are available.